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everything seems to work fine, but the animations go so fast and can barely see them. is there a way to slow things down?
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Date: 2008-06-05 20:02 Sender: jeff bryner a 'wanted_fps' in the .yaml file will also slow it down: e.g., config: dimensions: 1200x600 min_blob_size: 0.004 max_blob_size: 0.04 highlight_color: orange bounce: false wanted_fps: 25
Date: 2007-10-15 18:23 Sender: Erlend Simonsen If you open lib/gl_tail.rb and change the # from the top line to the bottom line in def visible(vis) you should get a better rate on things. -- Erlend
Date: 2007-10-14 20:46 Sender: Paul Cormier A conditional statement would need to be added to the render method for the activities. It would have to decide to update the position based on elapsed time instead of frames.