mario at ruby-im.net
Fri Mar 28 13:18:54 EDT 2008
This is freaking great news!
I so am going to look at Luis' package for Ruby, and the source code. I so
want this, cause I know MingW does such a better job on Ruby then MSVC Ever
did. And it removes that nasty dependency on the msvc* dlls.
On Fri, Mar 28, 2008 at 11:36 AM, Sean Long <sean.m.long at gmail.com> wrote:
> This is great news! I can't wait to delete VC7.1 from my VM image. As
> it is now I am afraid to change anything for fear that I will no
> longer be able to compile a Windows gem. So how long do you think we
> will need to maintain the mswin32 build?
Unfortunately Sean, we would have to atleast wait till the MingW version
becomes popular enough, to show that the MSVC Version is no longer supported
by the Ruby 1 Click Installer team, then we can start phasing it out
> On Fri, Mar 28, 2008 at 4:28 AM, Alex Fenton <alex at pressure.to> wrote:
> > Hi all
> > As you might now, there's been a long-running debate about the future
> > the One-Click Installer for Ruby on Windows. A central contentious
> > question has been which compiler to use: Microsoft's Visual C or gcc on
> > Windows, known as MingW. Finally Luis Lavena has moved things forward
> > providing an actual ruby build based on MingW:
> > This is really good news for wxRuby, as we've long had to rely on
> > withdrawn, unsupported compilers and good luck to provide Windows
> > using VC7.1. I've checked in some changes to SVN that mean that MingW
> > can now be used to compile wxRuby. A few classes (OpenGL, Graphics*,
> > Media*) don't yet work in wxWidgets + MingW, but on the other hand,
> > new ruby build is 20-50% faster, and I've found wxRuby-mingw to be
> > perceptibly quicker than our current Windows release.
> > We'll need to keep providing VC mswin32 builds for some time yet, but
> > from the next release I'll supply a mingw gem as well. Luis has also
> > provided a sandboxed MingW+MSys compiler environment that can simply be
> > unpacked and is ready to go - it's smaller and easier to set up than
> > Microsoft's SDK as a wxRuby dev environment.
> > I'm happy to maintain this port for the time being, but if anyone is
> > interested in working on this, get in touch.
Alex, I'll be more then happy to dedicate a Full Build environment for this,
as I want to be able to do my own Compiles of wxRuby on my Windows
Computer. So if you want, give me the ok, and I'll flag a full build
environment setup in less then 3 seconds, ready to get wxWidgets compiled,
and wxRuby compiled.
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