[ruby-opengl-devel] Windows support

Ronald Pijnacker pijnacker at dse.nl
Fri Mar 30 03:03:30 EDT 2007

> On Thursday 29 March 2007 15:31, Ronald Pijnacker wrote:
> > Hi all,
> Hello
> >
> > I just stumbled on the ruby-opengl project and I am really
> > enthousiastic, since I was missing opengl extensions in the 0.32x
> > versions.
> > 
> > However my main development platform is windows, and I noticed that that
> > is not yet supported. Is there any particular reason?
> Windows is supported in code (as you saw by compiling it), the only issue is 
> with build system - we were talking about whether we can adapt the build 
> system which will create and install the bindings from source gem, or whether 
> we will provide only binary gem for windows (as majority of ruby users on 
> windows will be using the one-click ruby installer and won't have installed 
> any development tools needed to compile C code). Alain is looking into this 
> right now.

The best would be to support both, I guess. Provide the source gem for
people with Microsoft compiler/linker installed and provide the binary
gem for those who don't.

> > I would not mind spending some time getting this in place, so ... how
> > can I help?
> > With some fiddling around (editing the generated Rakefiles), I got
> > everything compiled. Where/who should I contact to get the changes into
> > the trunk?
> Of course, any help is welcome! You can post patches directly to this mailing 
> list (preffered), or send them to the project admin Alain Hoang 
> (hoanga at alum.rpi.edu).

Ok. I'll clean things up a bit and contact Alain.



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