[ruby-opengl-devel] Windows support
Ronald Pijnacker
pijnacker at dse.nl
Fri Mar 30 03:03:30 EDT 2007
> On Thursday 29 March 2007 15:31, Ronald Pijnacker wrote:
> > Hi all,
> Hello
> >
> > I just stumbled on the ruby-opengl project and I am really
> > enthousiastic, since I was missing opengl extensions in the 0.32x
> > versions.
> >
> > However my main development platform is windows, and I noticed that that
> > is not yet supported. Is there any particular reason?
> Windows is supported in code (as you saw by compiling it), the only issue is
> with build system - we were talking about whether we can adapt the build
> system which will create and install the bindings from source gem, or whether
> we will provide only binary gem for windows (as majority of ruby users on
> windows will be using the one-click ruby installer and won't have installed
> any development tools needed to compile C code). Alain is looking into this
> right now.
The best would be to support both, I guess. Provide the source gem for
people with Microsoft compiler/linker installed and provide the binary
gem for those who don't.
> > I would not mind spending some time getting this in place, so ... how
> > can I help?
> > With some fiddling around (editing the generated Rakefiles), I got
> > everything compiled. Where/who should I contact to get the changes into
> > the trunk?
> Of course, any help is welcome! You can post patches directly to this mailing
> list (preffered), or send them to the project admin Alain Hoang
> (hoanga at alum.rpi.edu).
Ok. I'll clean things up a bit and contact Alain.
Groeten,
Ronald.
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