[ruby-opengl-devel] dynamic loading + fixes
jan.dvorak at kraxnet.cz
Sun Feb 25 20:05:23 EST 2007
On Sunday 25 February 2007 15:20, Jan Dvorak wrote:
> And here is follow-up patch, that implements the rest of 1.2 functions -
And another followup - this patch adds all GL 1.3 functionality (for list of
functions, view the patch).
As everything is proceeding faster than i expected, i've changed my mind about
priorities - i'll go for implementing all OpenGL base functionality up to and
including 2.1, postponing writing tests to after that (as there is very good
chace that 90%+ of stuff will work out-of-box without any need for
prooftesting due to their simplicity - at least for now).
Note that the patch are meant to be added incrementaly as i'm posting them,
but if needed can be probably bent to apply independently.
As always, any comments are welcome :)
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 22798 bytes
Desc: not available
Url : http://rubyforge.org/pipermail/ruby-opengl-devel/attachments/20070226/9b0d558e/attachment.bin
More information about the ruby-opengl-devel