[rspec-users] Is BDD with RSpec cheaper?
Ben Mabey
ben at benmabey.com
Mon Jul 7 15:40:55 EDT 2008
yitzhakbg wrote:
> This might be a loaded question on this forum, but here goes:
> Just had a discussion with a prospective employer, a Ruby On Rails shop. His
> reaction to BDD development on every project was skeptical, saying something
> like: "It depends on the project". "Some jobs are so short that the extra
> time invested in developing tests doesn't justify the cost".
> He was insistent that writing tests costs more. After all, you write twice:
> first the tests, then the code (or the other way 'round).
> My question is: From hard, practical, cold real world experience, is that
> so? Is BDD development more expensive? Let me qualify that. One could
> answer, "no, since the tests save you pain and heartache down the line". The
> question is whether BDD coding with RSpec is more expensive in the
> implementation phase and how much truth there is in the statement that BDD
> isn't for every project, like quick knock ups for example?
>
Does TDD/BDD take longer that hacking something out? I would say that
it depends a lot on the project and the developer's experience in that
domain, BDD, and doing BDD in that domain. That said, it probably isn't
an unfair generalization to say that quick short jobs can be hacked
together faster without tests. Prototyping, spikes, and exploring new
technology are times when BDD would probably hinder you. As you point
out though you will be building up a technical debt by not having tests
that will come back and bite you at sometime. That is why I generally
throw away any prototype code and start over with a blank slate that I
can start doing BDD with along with my newly gained knowledge from the
prototype.
I have experiences where doing BDD has greatly sped up my development
and has helped me in compartmentalizing a complex problem into smaller
more manageable sub-problems. For a "quick knock up" then I think it it
good to ask how long this software is suppose to live, and whether or
not the developers have enough discipline to start adding tests once it
does become more complex. If the answer to the latter question is no
then forgoing tests in the beginning sounds like a recipe for disaster.
I suppose another question is how important this piece of software is.
If it is just for fun and you just want to see some results and could
care less about maintenance down the line then manual testing is just fine.
One more thing... you said "The question is whether BDD coding with
RSpec is more expensive in the implementation phase...".
BDD is not just the implementation phase but is also the design phase as
well. I could certainly throw together some systems faster without
doing BDD and then manually test the system afterwards. Would I have
confidence in the system? Yes. In fact, I would have just as much
confidence in the system as I would if I had a spec/test suite verifying
the behavior. However, if I had created that system with TDD/BDD from
the start I would end up with a greater sense of confidence of the
*design*. Easily tested code tends to go hand in hand with good design,
where hard to test code tends to carry some code smells resultant of a
poor design. Which is another danger in delaying creating an automated
suite because you may end up with hard to test objects which will be in
dire need of some refactoring.
I don't know if I really answered your question or if I just added to
your confusion. In the end BDD, just like any other practice, has its
trade offs and should only be applied in the right situations. I think
the "right situations" will vary from developer to developer/team to
team and there may not be one single rule for where the exact cutoff is.
-Ben
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