[rspec-devel] Stories vs. examples
dchelimsky at gmail.com
Wed Nov 7 09:15:25 EST 2007
On Nov 7, 2007 2:04 AM, Matthijs Langenberg <mlangenberg at gmail.com> wrote:
> Would this also mean that the guy writing the story is defining the
> functional part of the GUI?
> Since it's the most outer layer of the system, would that be described in a
> story first?
> Like: "Given a user and a form with a button, when a user clicks the button,
> then the world should come to an end."
There should likely be both interaction stories like that AND business
rule stories, like the one Dan uses in
http://dannorth.net/2007/06/introducing-rbehave. If every story takes
you through every step, they all become too big IMO.
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