[Nitro] CGI still broken in 0.25?
Fabian Buch
fabian at oggu.de
Thu Nov 17 13:24:48 EST 2005
hi
Am 17.11.2005 um 18:18 schrieb James Britt:
> How are people running their Nitro apps? My next choice would be SCGI
I totally agree. I'm waiting for working CGI since months now, before
really starting development in Nitro (I don't depend on it, since my
current apps run under Rails and they aren't really important anyway,
but I'd really like to do future stuff in Nitro). The only thing that
keeps me from developing and running real-world apps in Nitro is
working CGI.
I've hope though, cause George mentioned in a post to this mailing-list
(today or yesterday) that he has some patch he'll commit to the DARCS
repository soon.
> under Apache2, or perhaps fcgi with lighttpd (if I could figure out how
> to have multiple virtual hosts), but it seems all of these would depend
> on CGI working correctly.
I'm far from an fcgi- or other adapter-stuff- specialist, so I might be
wrong for the following:
I don't understand why there have to be sooo different adapters for
everything (cgi, fcgi, webrick...). Isn't it (as I think we already see
here) too much work to maintain so many different adapters (there might
be more comming, like acgi or whatever) if something essential (or
design) changes in Nitro?
Wouldn't it work if everything would be developed so that it works in
CGI? I thought if something works in CGI it might work everywhere with
tiny changes (like wrapping in fcgi and acgi). If it were like this it
wouldn't make a difference if running in cgi, fcgi on Apache or
whatever random webserver with scgi or acgi as long as the webserver
supports CGI.
Maybe I have misleading design-ideas in my head (I never developed a
web-framework, just in them or low-level), so if I'm wrong, please
correct me.
Fabian Buch
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