[Muby-talk] Muby

Martin Kihlgren zond at troja.ath.cx
Sun Oct 28 08:43:03 EDT 2007


Yes, if you get that working (best way with current source is to just
bind that character to the function "resize_application!") it would be
great.

Problem I had was that I never got any char at all when I did screen
resize (I just turned on verbose mode (CTRL-v) and resized away)...

//Martin

On Sat, Oct 27, 2007 at 09:47:08PM -0700, Bill Garrett wrote:
> I did update the wiki with some information on the TODO items, though I
> haven't been able to submit anything usable yet.  One thing I'm working on
> is screen resizing, which you can intercept from Ncurses when getting a
> character - it sends a special keycode on SIGWINCH.  I'm so slack :/
> 
> On 10/27/07, Martin Kihlgren <zond at troja.ath.cx> wrote:
> >
> >
> > Nice, good luck :)
> >
> > Yes, I like the changes too - much nicer to have it as a gem, and the
> > user defined windows are nice as well.
> >
> > You commit just like normal, you just dont release it as a tarball,
> > instead you do "rake gem" and release the gem file that gets created
> > in the pkg directory.
> >
> > Then make sure to tell rubyforge that the file is a gem, and works
> > with all architectures - this will make the file appear when people
> > use the gem tool to install muby.
> >
> > If you want to make releases, this is the steps you should take:
> >
> > 1) Make sure everything works (of course :)
> > 2) Bump the version number in lib/muby/configuration.rb
> > 3) Commit the changes (including the version number).
> > 4) Do "svn copy" from trunk to a new directory named after the release in
> > the tags directory.
> > 5) Do "rake gem" to generate a new gem file (either in the release
> > directory you just created, or in the trunk directory).
> > 6) Make a rubyforge release with the gem, and define it in the release as
> > a gem file for all architectures.
> >
> > regards,
> > //Martin
> >
> > On Sat, Oct 27, 2007 at 09:21:58PM -0400, Sy Ali wrote:
> > > One of these weeks I'm going to revisit all of my user scripting to
> > > get it working again.. that will give a good base for interested
> > > everyday users to do some user-script hacking..
> > >
> > > I noticed all the changes.. there are some *very* nice ones now..
> > >
> > > How does committing to a gem work?  Martin, should I just leave that to
> > you?
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> >
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