[Ironruby-core] Code Review: socket2

C.J. Adams-Collier cjac at colliertech.org
Wed May 7 10:09:54 EDT 2008


I see that the Ruby.StandardLibrary.RubySocket is implemented in C#.   
Is it common to write the core in C#?  Has anything been written in  
Ruby itself?

Sorry for the newbie question... is there a FAQ for this type of  
situation?

On May 7, 2008, at 2:19 AM, Peter Bacon Darwin wrote:

> The .NET Socket library is a fairly thin layer that sits on top of  
> WinSock.
> Clearly Silverlight would not be able to do this since WinSock is  
> not a
> standard API on other OSes. Also, Silverlight is going to have  
> additional
> security restrictions that would prevent much of the Socket library  
> from
> work anyway.
>
> To be honest, even the full .NET Framework socket implementation  
> does not
> fully support all the features required by the Ruby socket  
> library.  I have
> been struggling to get the Socket class working - it is not pretty.
>
> This is partly to do with the way the Ruby socket library is  
> implemented.
> In particular, the Socket class provides access to low level C API  
> methods,
> which differ from system to system.  In the best case this results in
> slightly inconsistent behaviour and different errors being raised.   
> In the
> worst case it is not possible to write portable Ruby code that uses  
> the
> socket library, unless you restrict yourself to well defined methods.
>
> It seems reasonable that, since the Ruby Socket library is somewhat OS
> dependent anyway, we should agree upon a subset of the  
> functionality to
> support, particularly with regards to Silverlight.  Perhaps this  
> should be
> based upon common usage in programs like Mongrel?  I suspect that  
> like many
> of these things, we may end up having to code up some stuff in  
> straight .NET
> (is this possible with socket-type things?)
>
> Pete
>
>
> John Lam wrote:
>
>> Specifically on your contribution, I'm having a heck of a time  
>> getting it
> to compile under Silverlight. I'm going to block off some more time  
> tomorrow
>> to see what I can do. Sockets are only partially implemented in
> Silverlight, so I have to figure out the delta. Don't worry about  
> making
> changes - once > I get it compiling under SL, I'll check it in and  
> you can
> modify my changes :)
>
> Thanks,
> -John
>
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