[Ironruby-core] Dynamic Lanugages in Silverlight 2 Beta 2

Jimmy Schementi Jimmy.Schementi at microsoft.com
Tue Jun 10 18:30:45 EDT 2008


What dynamic script control is this? For ASP.NET? Similar to this?
http://blogs.msdn.com/dmitryr/archive/2008/05/06/dynamic-client-script-for-silverlight-2-beta2.aspx

PS. I’m gonna get it updated for SL2Beta2 shortly …

~js


From: ironruby-core-bounces at rubyforge.org [mailto:ironruby-core-bounces at rubyforge.org] On Behalf Of Ivan Porto Carrero
Sent: Tuesday, June 10, 2008 2:32 PM
To: ironruby-core at rubyforge.org
Subject: Re: [Ironruby-core] Dynamic Lanugages in Silverlight 2 Beta 2

Sweet. That means I can compile my dynamic script control for the all the DLR based languages.
On Wed, Jun 11, 2008 at 9:29 AM, Ben Hall <ben2004uk at googlemail.com<mailto:ben2004uk at googlemail.com>> wrote:
Excellent!! A new set of IronPython, IronRuby and DLR assemblies.  I
can actually get my app working tonight!

Thanks

Ben
Blog.BenHall.me.uk<http://Blog.BenHall.me.uk>

On Tue, Jun 10, 2008 at 10:08 PM, Jimmy Schementi
<Jimmy.Schementi at microsoft.com<mailto:Jimmy.Schementi at microsoft.com>> wrote:
> http://blog.jimmy.schementi.com/2008/06/dynamic-languages-in-silverlight-2-beta.html
>
> With the announcement of Silverlight 2 Beta 2, the Silverlight Dynamic Languages SDK has been updated as well!
>
> Download the Dynamic Languages SDK:
> http://www.codeplex.com/sdlsdk/Release/ProjectReleases.aspx?ReleaseId=14254
>
> There's a lot of new stuff here, from new versions of IronRuby, IronPython, Managed JScript, and the Dynamic Languages Runtime, to more sample. Also, there are now three packages: SDK, SDK Samples, and SDK Source.
>
>    * SDK: Necessary package to create dynamic language Silverlight applications.
>    * SDK Samples: a bunch of Ruby, Python, and JScript samples. Best bet is to unzip this in the SDK directory.
>    * SDK Source Code: If you want to modify the languages/DLR/Silverlight integration, you can do so here, and build using the given Solution file in Visual Studio. This will create a /bin directory with the identical binaries as the /bin directory in the SDK, however without DLL signing.
>
> Enjoy!
> ~Jimmy
>
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