[fxruby-users] more functionality in FXGLViewer
bjorn.bergqvist at gmail.com
Thu Jul 1 10:49:35 EDT 2010
I've made a program called Discretizer. When I read stl files it is parsed
with ruby and then opengl commands are also made in ruby. This seems to
require a lot of computing resources.
It would have been nice if a FXGLObject could be created with, for instance
a stl filename. Then the whole reading of the file and opengl-commands would
run in compiled c++ code I assume.
Is it possible to do this? May I help?
I would also be nice to read the OpenFOAM polyMesh in the same way :-)
Did anyone understand the question?
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