[fxruby-users] Installing RubyFX on MacOS X 10.4.3
lyle at knology.net
Sun Nov 20 22:05:10 EST 2005
On Nov 20, 2005, at 8:44 PM, Russell Fulton wrote:
> Thanks to Lyle I now have everything compiling and installing without
> obvious errors. For the archive (if there is one) the problem was that
> fink does not have dev versions (i.e. packages that includes the
> compiler header files) of the many of the libraries. What I did in the
> end was to get the source of the packages from their respective homes
> and install them from scratch.
Very curious. I got all of the packages in question from fink and
managed to get the needed header files. I am still running Mac OS 10.3
(haven't upgraded to Tiger) and so I don't know if they've changed
things for the newer fink distributions.
> Confession time:
> I did not disable GL in building fox as per instructions (reasoning:
> instruction appeared to be quite old -- I know tiger supports GL so I
> decided to suck and see).
Yes, OpenGL should work fine. Where did you find a suggestion to build
FOX without OpenGL support? We need to get that advice out of
> I also came across stuff on the web suggesting that the apple supplied
> ruby was misconfigured and that one had to fiddle with rbconfig.rb. I
> have not done this (on the grounds that one should not fix things until
> you are sure they are broken ;)
Yes, I have also heard this about the Ruby included with Tiger. The
patch that's out there fixing a problem related to building C
extensions (like FXRuby) and so I imagine it's worth investigating
> When I get his going I volunteer to update the instructions for
> stuff on a tiger using apples Xcode and fink.
That would be great. I still haven't upgraded to Tiger and don't get a
lot of feedback from Mac OS X users.
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