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By: Erlend Simonsen
RE: is there a howto [ reply ] 2007-10-31 07:26
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I'm still experimenting. I'm not sure if I like them 100% uniform or a bit random the best, or what's the most useful, so I swap a bit back and forth from time to time. :-)
To swap, open lib/gl_tail/activity.rb and change the # between to two @x, @y, @z = ... lines in def initialize.
-- Erlend
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By: kyle buttress
RE: is there a howto [ reply ] 2007-10-31 02:45
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Hi there, yeah I commented those line4s out and its working fine I think.
The display look more regular now may uniform would be a better explination. All the line seem to be in a sing stream now instead of slightly irregular.
cheers
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By: Leif Sawyer
RE: is there a howto [ reply ] 2007-10-31 01:14
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I'm afraid that's my fault..
I added some signal handlers to the code, blindly assuming that they existed on the Win32 platform. Should be a pretty easy bit to code around, or just comment out for you.
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By: kyle buttress
RE: is there a howto [ reply ] 2007-10-31 00:52
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Got a bit further thanks but now I get this error
C:\ruby\rev105>ruby.exe bin/gl_tail config1.yaml
bin/gl_tail:97:in `trap': unsupported signal SIGHUP (ArgumentError)
from bin/gl_tail:97
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By: kyle buttress
RE: is there a howto [ reply ] 2007-10-30 00:48
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I know I'm doing something wrong... But
C:\ruby\rev101>gl_tail.rb
use bin/gl_tail instead
C:\ruby\rev101>bin/gl_tail
'bin' is not recognized as an internal or external command,
operable program or batch file.
When I use my revision75 it works super..
c:\ruby\rev75\gl_tail.rb config1.yaml
works a treat
what am I missing? I know its obvious
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