RubyForge Project News http://rubyforge.org RubyForge Project News Highlights Jewel MUD:Complete Rewrite http://rubyforge.org/forum/forum.php?forum_id=24363 I am not happy with the current source code for this project. I did it as I was learning Ruby, oh so long ago. While the libraries themselves work, Sockets have not been added, and likely will not work too well. This being a MUD would make it kind of lame, as the user could not connect to the daemon. Rewrite on its way. Jewel MUD Elissa Payne 2008-05-15T03:07:20+00:00 Luv Bot and Luv Mecha:Ontop of the standalone world http://rubyforge.org/forum/forum.php?forum_id=24362 Unfortunetly my development box is now a standalone computer. I've downloaded Unreald and will be developing for luvbot and luvmecha using that though... which is probably how it _should_ be done. Unfortunetly only releases will be made and the git or svn or whatever I chose will not be updated frequently. Sorry 'bout that. Luv Bot and Luv Mecha Elissa Payne 2008-05-15T03:03:15+00:00 Config Toolkit:configtoolkit 1.1.0 Released http://rubyforge.org/forum/forum.php?forum_id=24361 configtoolkit version 1.1.0 has been released! This package makes sourcing information from configuration files robust and easy! It: * Allows programmers to specify the type of data that should be loaded from a configuration file. The toolkit automatically will validate the file's data against this specification when loading the file, ensuring that the specification always is obeyed and saving the programmer the tedious chore of writing validation code. * Automagically generates parameter accessor methods, an equality operator, and a to_s method from the configuration's specification. * Allows programmers to create configuration files, easily and programatically. * Provides classes that can load from and dump to different kinds of configuration files. * Is very extensible, allowing the engine to be used with custom format configuration files and with custom data validation rules. Changes: ### 1.1.0 / 2008-05-14 Finish the README.txt; this is the first production release! Config Toolkit Designing Patterns 2008-05-14T08:33:10+00:00 BugzillaCalls:Release of version 1.0 http://rubyforge.org/forum/forum.php?forum_id=24339 Well, this is the 1.0 release. It contains all calls supported by the Bugzilla Webservices in 3.1.3. Enjoy! BugzillaCalls Tizian Schmidlin 2008-05-14T12:21:28+00:00 YUI 4 Rails:Trunk Updates http://rubyforge.org/forum/forum.php?forum_id=24338 I just updated svn trunk with my latest code changes. If you update svn you will need to make some changes which I outline in this post: http://martyhaught.com/articles/2008/05/13/yui4rails-trunk-updates I'm going to be working up a more complete tutorial and walk through of the changes. But for now I wanted to equip anyone on trunk to try out the updates and give me any feedback on the changes. Cheers, Marty Haught YUI 4 Rails Marty Haught 2008-05-14T04:22:42+00:00 reactive 0.1.0 Released http://rubyforge.org/forum/forum.php?forum_id=24337 reactive version 0.1.0 has been released! Reactive is a desktop application framework that gives everything needed to create database-backed applications according to the Model-View-Control pattern of separation. Reactive is highly inspired and also uses code of Rails, the famous Web-Framework for ruby. In Reactive, the model is handled by what's called an object-relational mapping layer. Reactive doesn't impose any ORM, you may choose the one you like but Reactive defaults to Active Record. This means it has baked in support for it, without forcing you to use it. The view part is independant of Reactive, this means that the application has to choose a view provider and feed it into Reactive. This leads to complete freedom for the GUI part. View providers are packaged as gems, so that it is easy for the developer to choose and install them. Look for reactive_view_* to discover some view providers (at this early alpha stage, only reactive_view_wx is available) The controller is part of Reactive and is loosely coupled to the view. Simple convention set up the link. Changes: ### 0.1.0 / 2008-04-27 * Initial release, note that this is an early alpha version used for proof-of-concept. Everything has a great chance to change! [PHI] Reactive Pascal Hurni 2008-05-13T07:13:53+00:00 Graphiclious 0.1.4 http://rubyforge.org/forum/forum.php?forum_id=24336 Hi, some new features in output when Javascript option is checked. You can now add a search field in your html-pages and search for links with url ...?search=regexp. Note: I had to change the generated urls to include these new features. Cheers Sascha Graphiclious Sascha Dördelmann 2008-05-13T07:13:12+00:00 ofx-parser 1.0.2 Released http://rubyforge.org/forum/forum.php?forum_id=24335 ofx-parser version 1.0.2 has been released! ## DESCRIPTION: ofx-parser is a ruby library to parse a realistic subset of the lengthy OFX 1.x specification. ## FEATURES/PROBLEMS: * Reads OFX responses - i.e. those downloaded from financial institutions and puts it into a usable object graph. * Supports the 3 main message sets: banking, credit card and investment accounts, as well as the required 'sign on' set. * Knows about SIC codes - if your institution provides them. See http://www.eeoc.gov/stats/jobpat/siccodes.html * Monetary amounts can be retrieved either as a raw string, or in pennies. * Supports OFX timestamps. Changes: ## 1.0.2 * Fixed error when header fields were empty. (steveg0493) * Fixed error with \r\n terminated responses. (brendan.ribera) * Sourced a more complete MCC list. ofx-parser Andy Smith 2008-05-13T05:01:21+00:00 parlement 0.16 released http://rubyforge.org/forum/forum.php?forum_id=24334 Sub domains to directly access elements parlement echarp 2008-05-12T09:24:50+00:00 The openCCG Project:Proof(s) of Concept(s) http://rubyforge.org/forum/forum.php?forum_id=24333 I've done some work within some of the detailed proofs of concept that I would like to see in this application; slowly, due to the amount of free time I have available this time of year. However, I am looking to expound on what pieces can be tackled first. Login / Acct Mgmt (restful plugin, probably), as well as the chat functionality. Everything else can be added on, at a later date and tied to the users via model relationships. The openCCG Project Thomas Sullivan 2008-05-12T05:19:16+00:00